Author: Ma, Zhiyi; Chen, Hongjie; Bai, Yanwei; Qiu, Ye
Title: Research on the Input Methods of Cardboard Cord-id: h2iuko6l Document date: 2020_8_19
ID: h2iuko6l
Snippet: Virtual Reality (VR) is a new technology developed in the 20th century and the demands for VR from all walks of life are increasing, and Cardboard plays an important role in the demands. Facing the current situation that the existing Cardboard input methods cannot meet the actual needs well, aiming at the four typical input methods of Cardboard: buttons, gaze, voice and gestures, the paper conducts an experiment on typical object selection tasks and analyzes the experimental results in the spars
Document: Virtual Reality (VR) is a new technology developed in the 20th century and the demands for VR from all walks of life are increasing, and Cardboard plays an important role in the demands. Facing the current situation that the existing Cardboard input methods cannot meet the actual needs well, aiming at the four typical input methods of Cardboard: buttons, gaze, voice and gestures, the paper conducts an experiment on typical object selection tasks and analyzes the experimental results in the sparse distribution, dense distribution, and sheltered dense distribution. The research results have important practical value for the design and development of the input of Cardboard based applications.
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