Author: Partlan, Nathan; Kleinman, Erica; Howe, Jim; Ahmad, Sabbir; Marsella, Stacy; El-Nasr, Magy Seif
Title: Design-Driven Requirements for Computationally Co-Creative Game AI Design Tools Cord-id: i19mxjfx Document date: 2021_7_29
ID: i19mxjfx
Snippet: Game AI designers must manage complex interactions between the AI character, the game world, and the player, while achieving their design visions. Computational co-creativity tools can aid them, but first, AI and HCI researchers must gather requirements and determine design heuristics to build effective co-creative tools. In this work, we present a participatory design study that categorizes and analyzes game AI designers' workflows, goals, and expectations for such tools. We evince deep connect
Document: Game AI designers must manage complex interactions between the AI character, the game world, and the player, while achieving their design visions. Computational co-creativity tools can aid them, but first, AI and HCI researchers must gather requirements and determine design heuristics to build effective co-creative tools. In this work, we present a participatory design study that categorizes and analyzes game AI designers' workflows, goals, and expectations for such tools. We evince deep connections between game AI design and the design of co-creative tools, and present implications for future co-creativity tool research and development.
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